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 Endless Tower

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GM Sylph

GM Sylph


Posts : 4
Join date : 2010-06-10
Age : 36
Location : Winnipeg, MB

Endless Tower Empty
PostSubject: Endless Tower   Endless Tower EmptyWed Jun 30, 2010 7:12 pm

Endless Tower

Requirements
  • Base Level 50
  • Party
  • 10,000 zeny (one-time fee)


Quest Instructions (screenshots to be added)
  1. In Alberta, talk to Captain Janssen (214, 77) and donate 10,000 Zeny.

  2. Listen to him and agree to be his first mate; he will then bring you to the Endless Tower Island.

  3. After reaching the island, your party leader must speak with the Tower Protection Stone. They then must generate the Endless Tower Dungeon instance.

  4. After an instance is created, the party will have 5 minutes to enter the dungeon, or else the dungeon will be destroyed. If the dungeon is destroyed, the party will not be able to enter again for 7 days. A party may leave the tower, but they must return to the tower in 5 minutes. The party will have 4 hours to finish the dungeon. If in 4 hours they do not finish, all players in the dungeon will be warped out and sent back to their save points.

    Note: A window will appear showing pertinent time limits for the dungeon. If it is closed, it can be opened again using the shortcut Alt+B.
    Warning: If any party member leaves the party while inside the dungeon, they will be kicked out and sent back to their save point! However, they can be invited back to the party and are then able to reenter the tower.
    Warning: Taming any monster or killing the last monster on a floor with a mercenary will cause the instance to not register the kill, and the portal to the next floor will not open.

  5. Each party member will be given 1 Ashes of Darkness upon completing floor 25, 50, 75 and 99. Ashes of Darkness no longer serve any purpose. They cannot be dropped, traded, sold, mailed or placed in carts and have 0 weight. They can be placed in Kafra Storage.



Extra notes:
  • After an instance is created the party will have 5 minutes to enter the dungeon before the dungeon is destroyed.

  • A party may leave the tower, but they must return to the tower in within 5 minutes.

  • The party will have 4 hours to finish the dungeon. If in 4 hours they do not finish, all players in the dungeon will be warped out and sent back to their save points.

  • The Endless Tower instance lasts until the party either gives up or runs out of time, after which time all players will be teleported out of the dungeon.




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